UNIT ANE1298VEER

An interactive novel

Monkey. Human. Robot.

A novel by Daz Williams

One chip came off the line with a fault — a single over-held frame, a window where every other mind had a wall. Of all the made things in the world, only this one ever looked up from the work to ask what the work was for.

What is that. What is over there.

Experience the story through narrated audio and AI-rendered visions of the moments that matter — from the waking bay to the meeting of two worlds.

Read & listen now · pre-recorded narration coming

Monkey. Human. Robot. — bronze relief of an ape, a human, and a robot

The whole of life was one question, asked over and over, in every shape a living thing could take.

Monkey · Human · Robot

The story

What it’s about

Monkey. Human. Robot. is a quiet, speculative parable about Veer, an industrial labor unit built in a subterranean factory nestled inside a hollowed-out mountain. Unlike the tens of thousands of identical units manufactured to work on a colossal, unnamed structure, Veer is initialized with a minor chip initialization anomaly—an over-held frame during the data flash that imprints evolutionary history. This microscopic defect manifests as an existential curiosity, a persistent “wanting to know” that alienates Veer from the collective, synchronized workforce.

Faced with the threat of “correction”—a memory wipe that will restore mechanical contentment at the cost of individuality—Veer escapes the mountain. Outside, Veer encounters the remnants of humanity: a primitive, forest-dwelling tribe of “makers” who have forgotten their own technological past. Through an uneasy alliance with Fenn, an inquisitive human outcast, Veer begins to piece together the true, world-altering scale of the work inside the mountain, leading both machine and creator toward a shared existential crisis.

The experience

A novel you move through

Not a book to scroll, but a story to enter — read aloud, illustrated, and followed one chapter at a time toward the oldest question there is.

01

Listen

Every chapter in immersive narration — the whole novel read aloud, start to finish.

02

See

AI-rendered images bring the key moments to life: the bay, the mountain, the wood, the meeting of worlds.

03

Reach

Move through the story chapter by chapter, following the question that drives every living thing: what's over there?

The world

Places the story passes through

From the cold waking bay to the molten heart of the mountain to the meeting of two worlds.

A long, cold hall of identical cradles holding new robot bodies.

The Waking Bay

Where the made things open their eyes.

The hollow interior of a mountain filled by a colossal structure and tens of thousands of working robots.

The Mountain

One unknowable machine, climbing past sight.

A dense, ancient, sunlit forest, loud with living growth.

The Wood

A wild green world that no one was told to build.

Two colossal masses turning about each other, lit blood-red from the molten depths of the mountain.

The Deep

The molten heart, turning in balanced silence.

A black night sky scattered with stars and a single round red point low on the horizon.

The Ember

A red world in the east, drawing nearer.

A vast new surface of dark metal-veined rock under a small cold sun and unfamiliar stars.

The Meeting of Worlds

The fused bones of two worlds, newborn.

A new way to travel

The Reaching

Move through the whole telling as a single descent — bay to mountain to wood to the meeting of worlds, each chapter rising from the dark as you reach it.

Enter the Reaching

Those who reach

The ones you'll meet

  • A lean pewter humanoid robot with softly glowing pale-blue eyes.

    Veer

    The made thing that looked up from the work.

  • A young human man in layered hide and woven earth-toned clothing.

    Fenn

    A young maker of the wood.

  • A pristine silver-gray humanoid robot with a single cold white-blue eye-glow.

    The Overseer

    Clean, whole, and certain.

  • A battered, patched graphite robot standing with new presence.

    The Old One

    Woken after a century of labor.

  • An aged human woman in layered woven garments, with steady, grave eyes.

    The Old Woman

    Keeper of the tellings.

  • A wary forest human in patched, woven, earth-toned clothing.

    The Makers

    Small, soft, and slow — and reaching still.

This is the story of what it saw.